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| ===== 2. Background and Related Work ===== | ===== 2. Background and Related Work ===== | ||
| - | //This chapter provides the reader with the relevant technical-scientific background as well as existing related products and research, also known as the state of the art, in the field(s) of the project.// | ||
| ==== Introduction ==== | ==== Introduction ==== | ||
| - | //Provide here an overview of the contents (structure) of this chapter.// | ||
| - | ==== Geoponics and hydroponics ==== | ||
| - | Determining the most efficient method for indoor herb cultivation is necessary to first understand how growth environments affect plant development. In the context of Screen to Green, the medium must act as a responsive bio-indicator of a user’s digital habits while remaining clean and practical for a modern desk environment. | ||
| - | Traditionally, | ||
| - | An alternative is Hydroponics, specifically Deep Water Culture (DWC). This method suspends roots directly in an oxygenated, nutrient-rich water solution. While DWC is very efficient | + | The following chapter presents the scientific and technical background relevant to the project, as well as an overview of existing solutions. It begins with describing the relationship between smartphone usage and mental health, highlighting the negative effects of excessive screen time and the need for innovative approaches |
| + | Moreover, current digital solutions are analyzed, with a focus on their design principles, functionality and limitations. The chapter then outlines the physical domain by introducing hydroponics, | ||
| + | Finally, existing products and systems are compared in order to identify gaps and opportunities. This analysis helps justify the design direction of Screen2Green and establishes the basis for the following chapters. | ||
| - | Lechuza Pon and Seramis are specialized growing media made of stones like pumice, zeolites, and volcanic rock, or baked clay granules. Unlike soil, these " | + | ==== Smartphone Usage and Mental Health ==== |
| - | The general advantages | + | The rapid increase in smartphone usage has raised significant concerns regarding its impact on mental health, particularly among young people and students. Numerous studies have found a consistent association between excessive screen time and negative psychological outcomes such as anxiety, depression and stress. |
| + | For example, a study on university students found that as daily screen time increased, levels | ||
| + | Several mechanisms help explain the relationship between smartphone use and mental health. One important factor is sleep disruption. Screen exposure, particularly before bedtime, can interfere with sleep quality, which is strongly associated with increased stress | ||
| - | Controlled Nutrition: Nutrients are delivered directly to the roots in a water-soluble form for faster absorption | + | Another important aspect is the addictive nature of smartphone use, particularly |
| - | Cleanliness: | + | Importantly, research also suggests that reducing smartphone usage can lead to measurable improvements in mental health. A randomized controlled trial demonstrated that lowering screen time resulted in improved well-being and reduced psychological distress among participants |
| - | Water Efficiency: | + | Overall, existing research indicates a clear relationship between excessive smartphone use and negative mental health outcomes. While smartphones offer many benefits, their overuse can contribute to stress, anxiety, depression, and reduced well-being. |
| - | Visual Responsiveness: | + | ==== Existing Digital Solutions ==== |
| - | While pure DWC is an excellent scientific tool, the use of inorganic substrates like Lechuza Pon or Seramis offers a slight advantage for Screen to Green. They provide the " | + | The increasing |
| - | ==== Comparative Growth Analysis: The Case of Basil ==== | + | |
| - | To make our Screen to Green project work, we really needed to look at how specific plants behave in different environments, | + | |
| - | The following are the key scientific findings based on this research: | + | |
| - | * Faster Growth Height: The researchers found that basil in soilless systems grew taller than the soil-grown plants in the same amount of time. This helps our users see the results of their good study habits almost immediately [(Saha2016)]. | + | |
| - | * More Leaves | + | |
| - | * Better Root Development: | + | |
| - | * Lower Water Waste: Even though it seems like it uses a lot of water, soilless methods actually save water compared to soil because | + | |
| - | * Cleanliness for Apartments: Unlike soil, which was found to be messy and can attract bugs like gnats, using inorganic grains or water stays clean and sterile, which is much better for a student' | + | |
| - | ==== Concepts ==== | ||
| - | * Herb growth | + | === Applications === |
| - | * Vertical Gardening | + | |
| - | * Screen time & its impact on mental health | + | |
| - | * Growing plants & how it improves mental health | + | |
| - | * How artificial light improves plant growth | + | |
| - | * Aroma therapy | + | |
| - | === Growing herbs === | + | == Forest |
| - | Herbs are plants commonly used in cooking due to their distinctive aromas | + | The application Forest represents one of the most successful examples of this concept. The app was released |
| - | The cultivation process begins with either sowing seeds or preparing cuttings. Seed sowing involves placing seeds in a nutrient-rich environment suitable for germination. This environment must provide optimal levels of water, oxygen, and temperature. Seeds may be sown in nutrient-rich soil or in hydroponic systems, often within smaller, controlled environments that allow for easy transplantation after germination. Certain seeds, such as those of licorice or lemon balm, require scarification—a process in which the seed coat is slightly nicked | + | When the user stops the session midway, the current tree dies and the user's forest doesn' |
| - | An alternative propagation method involves | + | == Liven == |
| + | This app focuses on countering dopamine deficit and procrastination by creating a personal guide with the user during app usage. Liven uses a balance | ||
| - | Successful growth requires adequate sunlight | + | Liven focuses on personalizing the journey |
| - | These environmental factors remain important throughout | + | == Minimalist Phone == |
| + | This app minimizes distractions by turning | ||
| - | Under optimal conditions, most herbs reach a harvestable stage within 6 to 8 weeks. However, plants grown from cuttings may require only half that time. Growth rates vary among species, with herbs such as basil developing more quickly, while others, such as rosemary, require | + | The app includes |
| - | === Vertical gardening === | + | |
| - | Vertical gardening is a way of growing plants upward instead | + | |
| - | Even though it might seem like a modern idea, vertical gardening has been around for a long time. People have always used supports to grow climbing plants such as beans or grapes. What’s different today is how this idea has developed, especially in urban environments. In recent decades, vertical gardening has become more popular as cities look for greener solutions. A big influence on this trend is Patrick Blanc, who introduced the concept of living walls [(Blanc2026VerticalGarden)]. These are walls covered with plants, often built into buildings, showing that greenery can be added even where there is no ground space. | + | === The Pomodoro Technique === |
| - | There are different ways to create a vertical garden. One of the simplest methods is using a trellis, where plants grow upward along a wooden or metal frame. This works well for crops like peas, beans, and cucumbers. More advanced systems include green walls, where plants grow directly on specially designed panels with built-in watering systems. There are also vertical planters, such as stacked pots or hanging containers, and tower gardens, which allow plants to grow in layers and are often used with hydroponics. | ||
| - | There are several reasons why vertical gardening has become so popular. It saves space, which is important in small homes or apartments. It can also improve | + | The Pomodoro Technique |
| + | It typically works as follows: | ||
| - | However, vertical gardening isn’t always easy. Some systems, especially living walls, can be expensive to install. They also need regular maintenance, | ||
| - | The plants used in vertical gardens are usually lightweight and easy to manage. Herbs like basil, mint, and parsley are common choices, along with leafy greens such as lettuce and spinach. Strawberries are also popular, and climbing plants like beans and peas naturally grow well in vertical systems. For decoration, plants like ferns and ivy are often used because they create | + | - Work for 25 minutes (called one “Pomodoro”) |
| + | - Take a 5-minute break | ||
| + | - After four Pomodoros, take a longer break (15–30 minutes) | ||
| - | Overall, vertical gardening is a practical way to grow plants in places where space is limited. It combines older gardening techniques with modern ideas and makes it possible | + | This cycle makes it easier for users to focus and maintain concentration for a defined period without feeling overwhelmed. |
| - | === LED vs natural light for plant growth | + | === Key Characteristics |
| - | In modern plant production, artificial light is no longer treated | + | * Timer-based focus sessions that limit phone usage during work periods |
| + | * Gamified rewards, such as points, coins or visual progress | ||
| + | * Visual representations of productivity, | ||
| + | * Statistics and tracking systems | ||
| - | |||
| - | Sweet basil is widely used in advanced lighting research, where studies show that tuning LED-light to key absorption wavelengths (around 435 nm (blue) and 665 nm (red)) can significantly improve plant growth and yield [(Rihan2020)]. Utilizing a blue wavelength of 435 nm instead of the industry-standard 450 nm can result in a 20 % increase in yield for basil. Furthermore, | ||
| - | == Light in relation to DWC, soil, and water growth == | + | These design strategies rely on behavioural psychology principles, particularly positive reinforcement and goal visualization. The visual representation of progress can make abstract productivity goals more concrete |
| - | The choice of cultivation system has a direct impact on lightning requirements and overall plant growth. | ||
| - | In DWC specifically, | + | === Design === |
| + | Before starting to make a wireframe and user test it, the app developer of the team researched several applications in the field of productivity and mental health. The following apps were researched: Forest, Liven and Minimalist Phone | ||
| - | In contrast, soil-based cultivation leads to a different root development pattern. Roots must spread out in search of nutrients, creating a more extensive but less dense root system [(Ali2023)]. While growing in soil is generally more accessible and requires fewer initial resources, it offers less control over environmental factors such as light intensity. Compared to hydroponic systems, it is therefore more difficult for growers to precisely optimize conditions in soil-based setups [(Signore2020)]. | ||
| + | These apps were researched on their purpose, functionality, | ||
| + | On the topic of design, all of the researched apps share one thing in common, minimalism. These apps are minimilastic in movement, color choice and design. There are no overwhelming colors or animations and there are no uncomfortable design choices, meaning the layout is simple to understand and the amount of info that's portrayed on the screen is logical. One thing to note is how little the user needs to scroll. Due to the low attention span that's noticeable in today' | ||
| - | == Reasons | + | Firstly, these apps use pages. Forest and Liven have different pages for different purposes, for example a page to see your personal journey and one for your personal profile. Minimalist phone has different pages as well, but this app doesn' |
| - | Although LED technology is often described as the future of plant growth, there are several reasons to delay its implementation in the early stages | + | Secondly, these apps use smooth and light animations. By keeping animations locked to their reserved space on the phone, there are no uncomfortable shifts of text or other content which brings |
| + | Thirdly, these apps use low amounts of color to no color at all. Forest and Liven make use of white and green. In the case of dark mode, white gets replaced with a very dark tone of blue. Green calms the mind and keeps the user's eyes relaxed. It is also suggested that the color reduces stress and boosts health [(cherry2025green)]. In the case of Forest, it expresses the feeling of nature and matches with the purpose of the app, being virtue tree growth. | ||
| + | Minimalist phone uses no colors because this app focuses purely on turning the user's phone into a minimalistic screen with only platonically important information. However, the user can set a preset that shows more color. | ||
| - | First, the initial investment cost is relatively high, as specialized LED systems are significantly more expensive than traditional lighting or simple soil-based setups [(Olle2013)]. Second, | + | In general, using simple colors and animations keeps the user relaxed and takes away stress. By ensuring that the user sees the right information without any distracting information or that which is outside |
| + | === Ease of use === | ||
| + | In order to help a user solve their problems, an app needs to be easy to use so the user doesn' | ||
| - | In addition, energy efficiency | + | All the researched apps are simple to use by applying one of two techniques. Firstly, Liven and Forest guide the user throughout the app and its features using text blocks that pop up during app usage. To ensure this doesn' |
| + | Minimalist phone' | ||
| - | Also, natural | + | There are 2 ways these apps ensure their light weight and fast performance without overloading the phone' |
| + | Secondly, Liven has an abundance | ||
| + | In general, these apps have several ways of ensuring a simple, fast and reliable user journey for various kinds of users. | ||
| - | Finally, successful use of LED technology often depends on integrating multiple systems, including lighting, climate control, and nutrient delivery. Starting with a simpler grain-based approach allows the project to develop gradually, requiring fewer resources while avoiding unnecessary technical challenges in the early phase [(LyineGroup2026)]. | + | === Limitations |
| - | /*These are examples of citations to books [(Thapa2019)] and [(Obayashi2020)], | ||
| + | Despite their popularity, existing focus applications remain entirely digital. The reward mechanisms, such as virtual plants or characters, exist only within the app interface. While these visual systems can motivate users, they may lose effectiveness over time because they do not create a tangible or physical connection to real-world outcomes. | ||
| + | Furthermore, | ||
| + | This limitation highlights an opportunity for new approaches that connect digital behaviour with real-world feedback. By linking smartphone usage to physical outcomes, such as the growth of a real plant, future systems could create a stronger emotional connection and a more meaningful feedback loop. | ||
| + | |||
| + | === Summary === | ||
| + | |||
| + | The current market has several apps that boost the user's motivation, productivity and mental health. These apps share a simple design and fast performance. Another thing they have in common is that they are all designed to be accessible, making the journey as simple as possible for various types of users. Using the color green, some of these apps help boost mental health and keep the user relaxed and calm. Using light and smooth animations, these apps don't overwhelm the user and assist the user in maintaining their focus while keeping the experience fresh and lively. Lastly, these apps have a noticeably flat learning curve due to in-app guidance or due to a small amount of features that are easy to find thanks to their simple layout. | ||
| + | |||
| + | |||
| + | ==== Growing Media ==== | ||
| + | |||
| + | Determining the most efficient method for indoor herb cultivation is necessary to first understand how growth environments affect plant development. In the context of Screen to Green, the medium must act as a responsive bio-indicator of a user’s digital habits while remaining clean and practical for a modern desk environment. | ||
| + | |||
| + | Traditionally, | ||
| + | |||
| + | An alternative is Hydroponics, | ||
| + | Deep Water Culture (DWC) suspends roots directly in an oxygenated, nutrient-rich water solution. While DWC is very efficient and clean, it can be technically demanding to maintain in a small, portable pot. This led our team to research a " | ||
| === Hydroponics === | === Hydroponics === | ||
| Hydroponics is a method of growing plants without soil, using water that contains all the necessary nutrients. The roots are supported by materials like clay pellets or coconut fiber, making it ideal for indoor farms, greenhouses, | Hydroponics is a method of growing plants without soil, using water that contains all the necessary nutrients. The roots are supported by materials like clay pellets or coconut fiber, making it ideal for indoor farms, greenhouses, | ||
| - | The idea has existed for a long time, with early examples like the Aztec Chinampas, where crops were grown on floating platforms. Modern hydroponics was developed in the 20th century and popularized by William Frederick Gericke, who showed that plants could grow using only water and nutrients. [(GrowersNetwork2018TheHistoryofHydroponics)] | + | The idea has existed for a long time, with early examples like the Aztec Chinampas, where crops were grown on floating platforms. Modern hydroponics was developed in the 20th century and popularized by William Frederick Gericke, who showed that plants could grow using only water and nutrients. [(GrowersNetwork2018)] |
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| There is also an interesting connection between plants and productivity. Apps like Forest help users stay focused by growing a virtual tree while they avoid distractions. This works because it rewards focus instead of just blocking phone use. Research shows that smartphones are a major source of distraction, | There is also an interesting connection between plants and productivity. Apps like Forest help users stay focused by growing a virtual tree while they avoid distractions. This works because it rewards focus instead of just blocking phone use. Research shows that smartphones are a major source of distraction, | ||
| - | [(Lee2015Interactionwithindoorplantsmayreducepsychologicalandphysiologicalstress)][(Bringslimark, | + | <color # |
| If this idea is applied to a real plant, the effect could be stronger. A real plant creates a sense of responsibility, | If this idea is applied to a real plant, the effect could be stronger. A real plant creates a sense of responsibility, | ||
| Overall, combining hydroponics with focus-based systems could help people be more productive while also bringing the benefits of plants into their daily environment. | Overall, combining hydroponics with focus-based systems could help people be more productive while also bringing the benefits of plants into their daily environment. | ||
| - | ==== Products ==== | ||
| - | The increasing use of smartphones has raised concerns about distraction, | + | ==== Semi-Hydroponics ==== |
| + | Semi-Hydroponics uses inorganic mineral substrates like Lechuza Pon or Seramis <color #ed1c24>[Add references]</ | ||
| + | They are specialized growing media made of stones like pumice, zeolites, and volcanic rock, or baked clay granules. Unlike soil, these " | ||
| - | == Applications == | + | The general advantages of these soilless and mineral systems include: |
| + | Controlled Nutrition: Nutrients are delivered directly to the roots in a water-soluble form for faster absorption [(resh2022)]. | ||
| - | The application Forest represents one of the most successful examples of this concept. The app was released in 2016 and is available on both mobile platforms and web browsers. Forest encourages users to stay focused by allowing them to plant a virtual tree whenever they start a focus session. The user sets a timer, typically based on the Pomodoro technique and the tree grows while the user avoids using other applications on their phone. If the user leaves the app before the timer ends, the tree withers and dies. | + | Cleanliness: |
| - | While applications such as Forest and Flora focus primarily on gamification through virtual plant growth, other tools like Focus To-Do integrate additional productivity features such as task management and progress tracking. | + | Water Efficiency: These systems use much less water than soil because the moisture is held within the inorganic grains or a small reservoir rather than evaporating into the dirt [(alshrouf2017hydroponics)]. |
| - | == Key Characteristics == | + | Visual Responsiveness: |
| - | * Timer-based focus sessions that limit phone usage during work periods | + | While pure DWC is an excellent scientific tool, the use of inorganic substrates like Lechuza Pon or Seramis offers a slight advantage for Screen to Green. They provide the " |
| - | * Gamified rewards, such as points, coins or visual progress | + | |
| - | * Visual representations | + | |
| - | * Statistics and tracking systems | + | |
| - | These design strategies rely on behavioural psychology principles, particularly positive reinforcement and goal visualization. The visual representation of progress can make abstract productivity goals more concrete and motivating for users [(locke2002)]. | ||
| + | ==== Comparative Growth Analysis: The Case of Basil ==== | ||
| - | == Limitations | + | To make our Screen to Green project work, we needed to look at how specific plants behave in different environments, |
| + | The following are the key scientific findings based on this research: | ||
| + | * Faster Growth Height: The researchers found that basil in soilless systems grew taller than the soil-grown plants in the same amount of time. This helps our users see the results of their good study habits almost immediately [(Saha2016)]. | ||
| + | * More Leaves to See: The study showed that these plants have a much higher leaf count and a bigger total leaf area. This makes the plant look "extra lush," which is the exact visual reward we want to give our users for staying off their phones [(Saha2016)]. | ||
| + | * Better Root Development: | ||
| + | * Lower Water Waste: Even though it seems like it uses a lot of water, soilless methods actually save water compared to soil because the moisture is targeted at the roots and doesn' | ||
| + | * Cleanliness for Apartments: Unlike soil, which was found to be messy and can attract bugs like gnats, using inorganic grains or water stays clean and sterile, which is much better for a student' | ||
| - | Despite | + | === Growing herbs === |
| - | Furthermore, | + | Herbs are plants commonly used in cooking due to their distinctive aromas and flavors. Examples include basil, thyme, oregano, rosemary, and cilantro. These plants |
| - | This limitation highlights an opportunity for new approaches that connect digital behaviour | + | |
| + | The cultivation process begins with either sowing seeds or preparing cuttings. Seed sowing involves placing seeds in a nutrient-rich environment suitable for germination. This environment must provide optimal levels of water, oxygen, and temperature. Seeds may be sown in nutrient-rich soil or in hydroponic systems, often within smaller, controlled environments that allow for easy transplantation after germination. Certain seeds, such as those of licorice or lemon balm, require scarification—a process in which the seed coat is slightly nicked to facilitate nutrient absorption. | ||
| - | == The Pomodoro Technique == | + | An alternative propagation method involves the use of cuttings. In this approach, a stem is removed from an existing herb plant and placed directly into a growing environment. This method accelerates growth since the cutting already has an established structure. Over time, roots develop, and the stem becomes a fully independent plant. This process can be repeated by taking additional cuttings from the newly grown plant. Even commercially purchased herbs can serve as viable sources for cuttings, making this method particularly advantageous for hydroponic systems. |
| + | Successful growth requires adequate sunlight to enable photosynthesis, | ||
| - | The Pomodoro Technique is a time management method designed | + | These environmental factors remain important throughout the maintenance phase. Poor regulation of these conditions can lead to plant diseases, often indicated |
| - | It typically works as follows: | + | |
| + | Under optimal conditions, most herbs reach a harvestable stage within 6 to 8 weeks. However, plants grown from cuttings may require only half that time. Growth rates vary among species, with herbs such as basil developing more quickly, while others, such as rosemary, require a longer cultivation period. | ||
| - | - Work for 25 minutes (called one “Pomodoro”) | ||
| - | - Take a 5-minute break | ||
| - | - After four Pomodoros, take a longer break (15–30 minutes) [(cirillo2006)] | ||
| - | This cycle makes it easier for users to focus and maintain concentration | + | === Vertical gardening === |
| + | Vertical gardening is a way of growing plants upward instead of letting them spread across the ground. Rather than using large horizontal areas, plants are supported on walls, trellises, towers, or stacked containers. | ||
| + | Even though it might seem like a modern idea, vertical gardening has been around for a long time. People have always used supports to grow climbing plants such as beans or grapes. What’s different today is how this idea has developed, especially in urban environments. In recent decades, vertical gardening has become more popular as cities look for greener solutions. A big influence on this trend is Patrick Blanc, who introduced the concept of living walls [(blanc_verticalgarden)]. These are walls covered with plants, often built into buildings, showing that greenery can be added even where there is no ground space. | ||
| - | ==== Smartphone Usage and Mental Health ==== | + | There are different ways to create a vertical garden. One of the simplest methods is using a trellis, where plants grow upward along a wooden or metal frame. This works well for crops like peas, beans, |
| - | The rapid increase in smartphone usage has raised significant concerns regarding its impact on mental health, particularly among young people and students. Numerous studies have found a consistent association between excessive screen time and negative psychological outcomes such as anxiety, depression | + | There are several reasons why vertical gardening |
| - | For example, a study on university students found that as daily screen time increased, levels of anxiety | + | |
| - | Several mechanisms | + | |
| - | Another important aspect is the addictive nature of smartphone use, particularly in relation | + | However, vertical gardening isn’t always easy. Some systems, especially living walls, can be expensive |
| - | Importantly, research | + | The plants used in vertical gardens are usually lightweight and easy to manage. Herbs like basil, mint, and parsley are common choices, along with leafy greens such as lettuce and spinach. Strawberries are also popular, and climbing plants like beans and peas naturally grow well in vertical systems. For decoration, plants like ferns and ivy are often used because they create a full, green look. [(jain_janakiram_2016)] |
| - | Overall, | + | Overall, |
| - | ==== Similar apps for inspiration ==== | + | === LED vs natural light for plant growth |
| - | Before starting to make a wireframe and user test it, the app developer of the team researched several applications in the field of productivity and mental health. The following apps were researched. | + | |
| - | * Forest | + | |
| - | * Liven | + | |
| - | * Minimalist phone | + | |
| - | These apps were researched on their purpose, functionality, | + | |
| - | === Forest === | + | In modern plant production, artificial light is no longer treated as simple utility but as a critical nutrient source |
| - | Forest | + | |
| - | When the user stops the session midway, the current tree dies and the user's forest doesn' | + | |
| + | Sweet basil is widely used in advanced lighting research, where studies show that tuning LED-light to key absorption wavelengths (around 435 nm (blue) | ||
| - | === Liven === | + | == Light in relation |
| - | This app focuses on countering dopamine deficit and procrastination by creating a personal guide with the user during app usage. Liven uses a balance of teaching, self exploration, | + | |
| - | Liven focuses on personalizing the journey to improve, leading to every user having a unique journey fitting their needs and personality. Using animations that are soft to the eyes, phrases throughout the user's journey for affirmation and the option to personally log thoughts and feelings, Liven allows users to guide themselves to learn about their flaws and how to work with them. | + | The choice |
| - | === minimalist phone === | + | |
| - | This app minimizes distractions by turning the phone into a screen with a timer and no apps. The user downloads the minimalist phone launcher app in their preferred application store. Using the launcher, the user locks away all forms of distraction including notifications, | + | |
| - | The app includes a timer to display the remaining time of the current focus session, a display of the current time of day and the phone' | ||
| - | === Design === | ||
| - | On the topic of design, all of the researched apps share one thing in common, minimalism. These apps are minimilastic in movement, color choice and design. There are no overwhelming colors or animations and there are no uncomfortable design choices, meaning the layout is simple to understand and the amount of info that's portrayed on the screen is logical. One thing to note is how little the user needs to scroll. Due to the low attention span that's noticeable in today' | ||
| - | Firstly, these apps use pages. Forest and Liven have different pages for different purposes, for example a page to see your personal journey and one for your personal profile. Minimalist phone has different pages as well, but this app doesn' | + | In DWC specifically, plant roots are submerged in oxygen-rich water, making temperature control essential. For this reason, LED lighting |
| - | Secondly, these apps use smooth and light animations. By keeping animations locked to their reserved space on the phone, there are no uncomfortable shifts of text or other content which brings the user out of their flow. Using transitions however, the app can show more expressive animations (for example an animation when the user completes a lesson in Liven) that don't hinder the rest of the app's content. This is because the content is shown after the animation is done. Even so, these animations follow the rules of smooth and slow movement in order to keep the user's eyes and brains relaxed [(Igor Izraylevych, | ||
| - | Thirdly, these apps use low amounts of color to no color at all. Forest and Liven make use of white and green. In the case of dark mode, white gets replaced with a very dark tone of blue. Green calms the mind and keeps the user's eyes relaxed. It is also suggested that the color reduces stress and boosts health | + | In contrast, soil-based cultivation leads to a different root development pattern. Roots must spread out in search |
| - | Minimalist phone uses no colors because this app focuses purely on turning the user's phone into a minimalistic screen with only platonically important information. However, the user can set a preset that shows more color. | + | |
| - | In general, using simple colors and animations keeps the user relaxed and takes away stress. By ensuring that the user sees the right information without any distracting information or that which is outside of the current topic, the app avoids any chance of overwhelm. | ||
| - | === Ease of use === | + | == Reasons to delay LED implementation |
| - | In order to help a user solve their problems, an app needs to be easy to use so the user doesn' | + | |
| - | All the researched apps are simple | + | Although LED technology is often described as the future of plant growth, there are several reasons |
| - | Minimalist phone' | ||
| - | There are 2 ways these apps ensure their light weight and fast performance without overloading | + | First, |
| - | Secondly, Liven has an abundance of features and more animations | + | |
| - | In general, these apps have several ways of ensuring a simple, fast and reliable user journey for various kinds of users. | ||
| - | === Summary === | + | In addition, energy efficiency can become a concern if the system is not properly optimized. Using non-specialized or generic LED lighting may increase electricity costs without providing meaningful benefits for plant growth [(LyineGroup2026)]. |
| - | The current market has several apps that boost the user's motivation, productivity and mental health. These apps share a simple design and fast performance. Another thing they have in common | + | |
| - | ==== Aerogarden harvest | + | Also, natural light intensity is typically much higher in southern countries compared to northern European countries [(Signore2020)]. Because Portugal has a higher DLI year-round, it is not necessary with artificial light as a sole-source for photosynthesis, |
| + | |||
| + | |||
| + | Finally, successful use of LED technology often depends on integrating multiple systems, including lighting, climate control, | ||
| + | |||
| + | /*These are examples of citations to books [(Thapa2019)] and [(Obayashi2020)], a chapter on a smart companion [(Reis2020)], | ||
| + | |||
| + | |||
| + | |||
| + | ==== Products | ||
| + | |||
| + | === Aerogarden harvest | ||
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| - | === Advantages and limitations | + | == Advantages and limitations == |
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| - | === Gaps and opportunities | + | == Gaps and opportunities == |
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| In these systems, the data collected by sensors is sent to a central system or a mobile application. Based on this data, the system can either provide feedback to the user or react automatically. For example, irrigation systems can be activated when soil moisture drops below a certain level, and lighting can be adjusted depending on environmental conditions. Studies on small-scale hydroponic systems show that this type of monitoring and control can also be applied effectively in home environments [(abdul2025)]. Because of this, people do not need to check their plants all the time, and the growing conditions can remain more stable. Some studies suggest that maintaining controlled conditions can improve consistency in plant growth and resource use, although the results still depend on system design and maintenance [(kebai2018)]. | In these systems, the data collected by sensors is sent to a central system or a mobile application. Based on this data, the system can either provide feedback to the user or react automatically. For example, irrigation systems can be activated when soil moisture drops below a certain level, and lighting can be adjusted depending on environmental conditions. Studies on small-scale hydroponic systems show that this type of monitoring and control can also be applied effectively in home environments [(abdul2025)]. Because of this, people do not need to check their plants all the time, and the growing conditions can remain more stable. Some studies suggest that maintaining controlled conditions can improve consistency in plant growth and resource use, although the results still depend on system design and maintenance [(kebai2018)]. | ||
| - | |||
| === Key Technologies === | === Key Technologies === | ||
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| One of the most important parts of home smart farming is the Internet of Things (IoT). It basically allows different devices to connect and share data with each other. In this kind of system, sensors like soil moisture sensors, temperature sensors, and light sensors are used to keep checking the environment around the plant. | One of the most important parts of home smart farming is the Internet of Things (IoT). It basically allows different devices to connect and share data with each other. In this kind of system, sensors like soil moisture sensors, temperature sensors, and light sensors are used to keep checking the environment around the plant. | ||
| The data collected from these sensors is usually sent to a central system or a mobile application. This makes it possible for users to check the condition of their plants in real time and control the system even when they are not at home. According to recent research, IoT helps improve how accurately these conditions are monitored and supports better decision-making by providing continuous data [(sheikh2025)]. It has also been used in small hydroponic systems to monitor things like pH, temperature, | The data collected from these sensors is usually sent to a central system or a mobile application. This makes it possible for users to check the condition of their plants in real time and control the system even when they are not at home. According to recent research, IoT helps improve how accurately these conditions are monitored and supports better decision-making by providing continuous data [(sheikh2025)]. It has also been used in small hydroponic systems to monitor things like pH, temperature, | ||
| - | |||
| == Automation Systems == | == Automation Systems == | ||
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| Finally, even though the system is automated, it still needs regular maintenance. Things like pumps, irrigation lines, and nutrient systems have to be checked and cleaned. Research shows that issues such as clogging or biofilm formation can reduce system efficiency if they are not properly managed [(tahir2026)]. | Finally, even though the system is automated, it still needs regular maintenance. Things like pumps, irrigation lines, and nutrient systems have to be checked and cleaned. Research shows that issues such as clogging or biofilm formation can reduce system efficiency if they are not properly managed [(tahir2026)]. | ||
| - | ==== Projects ==== | ||
| - | //Search, select and describe related research projects// | ||
| ==== Comparative Analysis ==== | ==== Comparative Analysis ==== | ||
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| ==== Summary ==== | ==== Summary ==== | ||
| - | //Provide here the conclusions of this chapter and make the bridge | + | This chapter |
| - | + | At the same time, physical systems enable plant growth but do not influence user behavior. | |
| - | + | This highlights a gap between digital behavior tracking and physical feedback systems | |
| - | + | These findings provide the foundation for the next chapter, which outlines the project management and development process. | |
| - | + | ||
| - | Based on this study of the state of the art, the team decided to adopt the following <specify here the architecture, | ||